|
Online
Craps
Craps can be
one of the easiest
or most difficult
games in the
casino; land-based
and online alike.
There are many
rules, but
fundamentally a
player needs a
basic
understanding of
the game in order
to be competent
enough at the
Craps table. It is
a fast and
exciting game that
brings about
imagery of clamor,
glamour and the
chance to win high
stakes at the
simple roll of the
dice.
Fundamentally, the
game is played by
several players
with one of them
rolling the dice.
His player is
called the
shooter. The
shooter rolls the
dice while the
rest of the
players bet on the
outcome of the
roll.
The
shooters first
roll in the game
is called the
‘come out roll.’
Before the shooter
‘casts’ his first
roll, the rest of
the players place
bets. These bets
are called the
‘pass line bets.’
When the first
roll is made, pass
line bets become
winners if the
‘come out’ roll is
7 or 11. On the
other hand, if the
come out roll is
2, 3 or 12, the
bets are
automatically
lost. Numbers
which include the
following series
(4, 5, 6, 8, and
10) and are rolled
as a part of the
‘come out’ roll
are called the
‘point.’ If the
shooter rolls one
of these numbers
(the point),
he/she must keep
on rolling the
dice until either
the number
identified as the
point or a 7 comes
up. If the point
comes up before 7,
all pass line bets
win! If the
opposite happens,
all the pass line
bets become duds.
Basic Bets and
odds in Craps:
Pass Line
Bets: Payoff is 1
to 1
Bets made in
the pass line will
be victorious if
the ‘come out’
roll is 7 or 11
and lose if the
‘come out’ is 2, 3
or 12. If a number
other than these
emerges, it
becomes the
‘point.’ The Pass
Line bets will win
if the shooter’s
next roll produces
the ‘point’ before
a 7 and will
consequently lose
if a 7 comes up
before the point.
Don’t
Pass Line Bets:
Payoff is 1 to 1
This type of
bet is directly
opposite to the
Pass Line Bet.
Here the player
betting looks for
a 2 or 3 roll in
order to win. If
the ‘come out’ is
12, then the bet
becomes a ‘push.’
Here the player
will get his money
back. In the
online world of
Craps, the Don’t
Pass Line is
situated directly
behind the Pass
Line Bets region.
If any other
number except 2,
3, 7, 11 or 12
appears on the
roll, it becomes
the ‘point.’
Accordingly, if a
7 is rolled the
player wins and if
opposite, the
player loses. One
thing that may
encourage players
to try their hand
at Craps is the
fact that bets can
be added as play
goes on.
Come Bets:
These bets are
very similar to
Don’t Pass Line
Bets. Once more,
players place
their bets after
the preliminary
‘come out’ roll is
made. The point is
recognized and if
the outcome is 2
or 3, the bet is
successful. If the
come out is a 7 or
11, then it is a
loss. The push is
once again present
if a 12 is rolled
the first time. 4,
5, 6, 8, 9 or 10
become the point.
Bets can win if
the shooters next
role produces a 7
before the point
and lose if the
contrary happens.
The difference
between this type
of betting and the
Don’t Pass Line
Bets is that bets
can only be made
after the initial
roll or ‘come
out.’ |